This patch warps an image (or movie) in an arbitrary way as specified by a user generated mesh stored as a text file. It was commissioned by Paul Bourke for the projection of images into immersive spaces using a projector and a spherical mirror. Paul's writeup about the patch and its applications is the most thorough and detailed. It is available for download from kineme.net.
This set of patches provides an object-oriented interface for building dynamic particle systems. Click the screenshots to see larger versions and/or view more screenshots, information, features, and videos of particle systems in action on kineme.net.
Currently on release 0.5, the KinemeCore Plugin enables several modifications to the Quartz Composer Editor UI, including private patch exposure, snap-to-grid, toolbar removal, fullscreen editors, fullscreen viewers on startup, non-floating patch creators, slim and non-existent scroll bars, transparent windows, and much much more. Everything you need to get started on QC-Development Bliss.
Click the screenshot below for more info and download on kineme.net
QuartzCrystal, a new Mac OS X tool for rendering Quartz Compositions to movie files, has just been released on our daughter site kineme.net and features support for all QC plugins and patches as well as spatial supersampling (antialiasing). QuartzCrystal is a Mac OS X application for rendering Quartz Compositions to QuickTime Movies. It supports 3rd Party plugins (Both Official and Unofficial API), as well as unsafe patches. It also supports up to 8x Spatial Supersampling (Antialiasing). This is not the same thing as OpenGL's "Full-Scene Anti-Aliasing" (FSAA) --- it's better. When you enable Spatial Supersampling, QuartzCrystal renders your composition at the specified multiple of your target size, and then applies a high-quality scaling filter to reduce the rendered image to the intended size. All parts of your composition get the same supersampling treatment --- not just lines and poly edges (or whatever your video card supports) as is the case with OpenGL FSAA.Read more
In Apple's Quartz Composer, misconfigured patches can eat up memory at an exponential rate, killing your compositions. Or the problem can lurk more subtly, making the compositions jumpy or just slow. Unlike the built-in profiling tools, Performance Inspector performs a patch-by-patch analysis of the performance of your compositions while they're running, providing you with detailed information on which patches, exactly, are slowing your composition down. Technical info and purchase info available from kineme.net, as always.
Kineme3D provides support for 3D models in Quartz Composer.
Not only can you render your models, you can also deform them in various ways. Twisting, Gravity, Scaling, Bend Boxes, and Quantization are a few ways these can take place. You can also blend between two models with the same number of vertices, creating smooth motion for keyframed animation.
To get the technical info or download a trial, visit kineme.net.