GL Tools
Project timespan: September 2007 to January 2008
A set of 6+ patches for rendering OpenGL primitives such as Points, Lines, Triangles, Quads, and Cubic Splines.
Primitives include:
- GL Context Information (formerly an independent plugin)
- GL Point
- GL Line
- GL Triangle
- GL Quad
- GL Spline
Click any of the images for more info/downloads from kineme.net.






